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Quest for infamy rune puzzle
Quest for infamy rune puzzle




quest for infamy rune puzzle

Once all the Candles are lit, the crypt will open and reveal an empty tomb with a broken Gargoyle Head inside. The final Candle is located on the back side of this pillar. Run toward the back, nearby but just past the crypt, and find another pillar.

quest for infamy rune puzzle quest for infamy rune puzzle

Head towards the pillar in front of you, the Candle should be located on the edge of it.Ĥ Head back into the main open graveyard area. Use the nearby cart to jump over the graveyard fence. Just past here on your right should be another Candle on top of a headstone.ģ. It is in a small courtyard here, on top of a headstone.Ģ. To find the first Candle, head behind the crypt with the Skull, and turn left. If you fail to light all four in time, the candles will blow out and you will have to start again.ġ. You must find and light 4 Candles in the immediate area to open the door to the crypt. This next section does have a time limit, although it is quite lenient. You will get a message from Olesya once you interact with it, telling you that you're on the right track. You should be prompted to interact with this Skull (although it will NOT receive the white outline that other usable objects normally get). Look at the crypts on the left, and locate a pedestal with a stone Strange Skull on top of it. Once the players reach the main open graveyard area (after receiving the objective: "Find the source of the green poison"), clear this section of enemies. Transcribe the rune by interacting with it and then finish the Mission as normal to unlock the first Rune. Turn right after going down a level, then head into the now-unlocked rune chamber at the end. Head back out of the inn and down the stairs. Once all five correct bricks have been pressed, you will hear a message from Olesya, telling the players that something has changed. Once you enter the inn, look for the brick on a pillar behind the bar. The final brick you need is hidden in the inn after the Jungfreud Platz, just after passing up the stairs past the Rune chamber. Jump around the corner, then carefully drop down from this stone platform onto a small stone ledge, with a Tome. Once you reach the Jungfreud Platz, turn left and jump onto some raised crates, then across a wooden beam and onto a nearby roof.

quest for infamy rune puzzle

The next brick is located at floor level in the back (This is where a Tome was located in Vermintide 1).Ĥ. Head down into the cellar, and turn right into a small, semi-hidden alcove. Turn left and follow the alleys until you find a cellar door. Instead of heading through the gate, turn right, into the back alleys. You may have to jump on top of the crates to reach it.ģ. The brick you need is hidden behind the crates to the left of the wagon, if you are facing the gate. After heading through the pig pens, you will reach a small bridge, then a gate into the next street with a wagon alongside it. Instead of heading up the stairs, turn right and look for a suspicious brick hidden behind a crate against the wall to your right.Ģ. The first brick you need is located early on, before entering the garrison. To simplify things, only the correct bricks will be listed here.ĭO NOT ALLOW ANY MEMBER OF YOUR TEAM TO PRESS ANY BRICK NOT LISTED HERE.ġ. Pressing a single incorrect brick at any time will void the puzzle and require a new run of the Mission to complete. Players must press the bricks corresponding to the lit candles. There are 10 Suspicious Bricks which have been added to the Mission. This is a clue to the puzzle players must solve throughout the Mission. From left to right, the lit candles are numbers 2, 4, 5, 7, and 10. Looking through a gate here, 10 candles are visible of which 5 are lit. The Rune is located in a chamber on the stairs leading up to the Inn right after the players leave the Jungfreud Platz. As long as one player completes the puzzle and transcribes the Rune, all players in the team will be granted the Rune upon completing the Mission. Runes do not need to be transcribed by each individual player.Some require carrying items through long stretches of the map, so having other players willing to cover the carrier will significantly speed things up. All of the puzzles can be completed by a single player.Runes can be gathered on any Difficulty, and once Fortunes of War is unlocked it can also be launched on any Difficulty.After all three are acquired, the player can interact with the Lodestone to launch the hidden Mission, Fortunes of War. Once these Runes are acquired, they are carved into the Dwarfen Lodestone in Taal's Horn Keep by Olesya Pimenova. Indeed these Runes are the entire plot reason for the DLC occurring in the first place. Each of the Missions added in Back to Ubersreik has a puzzle which the players must solve to acquire a hidden Dwarfen Rune.






Quest for infamy rune puzzle